Welcome to the North Pole! Rudolph has invited you to his Gingerbread House. He is very particular about what items visitors are allowed to take into his home. Ask if you can bring certain items into the Gingerbread House and figure out what kinds of items are allowed.
To start the game, say: "Alexa, open Rudolph's Gingerbread House."
To make a guess, ask: "Is a(n) <OBJECT NAME> allowed (in the gingerbread house)?
To get a clue, say: "Give me a clue"
To end the game, say: "Stop"
“Can I bring a bluebird into the Gingerbread house”